About Me

Catherine West - kyren@kyju.org

I usually go by "kyren" or "kyrenite" on the Internet. I am pretty shy, and I'm usually not on any social media, so good luck finding me!

You might have seen my RustConf 2018 Keynote speech, that's me, being very awkward on stage!

I used to be the tech lead at Chucklefish, and I was there when the company started and we were all just weirdos on IRC.

Before that I worked as an analyst for the US Department of Defense in a job that was way less exciting than it may have sounded at the beginning of this sentence.

Open Source - GitHub

I currently have a few interesting irons in the Open Source fire:

Hire Me

I'm currently open for the right sort of work! I'm comfortable in a ton of languages and environments, and despite being a huge fan of Rust (and doing most of my open source work currently in Rust, and being a RustConf keynote speaker), I promise I'm not a a language zealot or anything.[9] It matters much more to me what the work is than what language I might be working in.[10]

I'm a generalist who's kinda bad at selling herself. I've worked in games, scientific simulation, networking, print media... I've done app development, game development, backend web development, bad frontend web development... I've been the build engineer, the C++ expert, the infrastructure person, the networking expert... and I'm always wearing several of these hats at the same time. I like working in small teams / small companies / startups that need somebody that doesn't actually mind having five jobs at once.

I'm a good fit when you have tasks that cut across disciplines. I'm a good fit when you just need somebody to make something work and the answer isn't going to be found on Stack Overflow. I was (maybe?) the first person to get the Rust compiler and stdlib working on the PS4, Switch, and XBox One, and I did it in about two weeks. I was the lead programmer on a video game that sold 4 million copies. I know how compilers and language runtimes work, I know how to use strace, I can do serviceable pixel art, I know how a rendering pipeline works, I can write an okay 3d physics engine, I know how to read a scientific paper, I can do public speaking. I like to think that I know what I'm good at, I know what I'm not so good at, and I know what I can be okay at if you give me a couple of weeks.


I'm a nice person and (I think?) easy to work with, and I try not to take technical things too seriously or have a big head about anything. I'm open to remote work or hybrid / on-site if you're in the Denver / Boulder area, so if you like me or like my writing, let's talk!

Here's a bunch of bubbles with technical keywords in them. This is not at all an exhaustive list of everything I've used / done in a professional context, I can provide a more detailed resume upon request.

Rust
C++
Lua
Nix / NixOS
Game Development
Game Porting
Graphics Programming
Gameplay Programming / Scripting
Game Physics
Simulation Physics
UI Programming
Compiler / Interpreter Design
Network Programming
Game Networking
Audio Programming
Linux
Build Systems
CI / CD
Technical Writing
Public Speaking

Haskell
C
Java
Python
Javascript
Objective-C
Docker
SQL / Databases
Steamworks
Qt
CMake
Emacs
Helix